Watch our Workshop on Dialogue and Agency in Video Games
A video of our workshop on agency and dialogue in games is now available on YouTube.
Interactive dialogue is a key video game mechanic for constructing characters, building game worlds and giving the player a sense of agency. How can we use inspiration from real life conversation to improve player experiences in games?
In this workshop, we share our research on where dialogue goes wrong in games, and reveal some secrets from linguistics about how to fix these issues. We also put our own ideas to the test! We’ve created a game prototype with our own unique mechanics, which we’ve tested with project partners GoTestify: we share some playtesting data and what we’ve learned.
The workshop includes a special guest talk from Matt Gibbs (writer, narrative designer, and editor at Talespinners) on ‘Agency and Effective Choices in Games’.
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